The name Gel Neghcunzlozogbe Ckez is derived from the Dwarven language, as Gel Neghcunzlozogbe Ckez was founded by Zlêrg̈ Rebhal̄qug, who was culturaly Dwarvern.
Climate
Gel Neghcunzlozogbe Ckez has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 8°C (46°F). Gel Neghcunzlozogbe Ckez receives an average of 132 cm/y (51 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gel Neghcunzlozogbe Ckez covers an area of nearly 5 km2 (2 mi2), and an average elevation of 9952 m (-10298 ft) above sea level.
Overview
Gel Neghcunzlozogbe Ckez was founded durring the early 12th century in fall of the year 1114, by Zlêrg̈ Rebhal̄qug. The establishment of Gel Neghcunzlozogbe Ckez was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Gel Neghcunzlozogbe Ckez's construction back out of the project. Zlêrg̈ Rebhal̄qug pushed on reguardles, and Gel Neghcunzlozogbe Ckez was finished, but starts off as a terible place to live.
Gel Neghcunzlozogbe Ckez was built using the conventions of Dwarvern durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Gel Neghcunzlozogbe Ckez is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Gel Neghcunzlozogbe Ckez is buildings are arranged arrounded a highly ordered system of spacious baked earthen streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. Gel Neghcunzlozogbe Ckez's cost-cutting-focused defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Gel Neghcunzlozogbe Ckez makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Gel Neghcunzlozogbe Ckez’s layout as well as the local’s behaviors. The town seems to be a den of chaos where tongues are forked and local customs do not exist.
Civic Infrastructure
Gel Neghcunzlozogbe Ckez has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gel Neghcunzlozogbe Ckez. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gel Neghcunzlozogbe Ckez's parks.
Gel Neghcunzlozogbe Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gel Neghcunzlozogbe Ckez.
Gel Neghcunzlozogbe Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Gel Neghcunzlozogbe Ckez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gel Neghcunzlozogbe Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gel Neghcunzlozogbe Ckez's public wards, blessings, and other arcane systems.
Gel Neghcunzlozogbe Ckez possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Gel Neghcunzlozogbe Ckez's grid is powered by a direct leyline tap.
Gel Neghcunzlozogbe Ckez's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Gel Neghcunzlozogbe Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gel Neghcunzlozogbe Ckez's natural decorations nor waterways.
Gel Neghcunzlozogbe Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Gel Neghcunzlozogbe Ckez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Gel Neghcunzlozogbe Ckez's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.
Gel Neghcunzlozogbe Ckez's chapel was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
In Gel Neghcunzlozogbe Ckez vermin leave small tokens in payment for food taken.
The Psyche Serpent near Gel Neghcunzlozogbe Ckez are known to be more aggressive than normal.
Gel Neghcunzlozogbe Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Chronomancy energies of tier 2 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5593 m2
Cattle and Similar Creatures: 345
Poultry: 4143
Swine: 276
Sheep: 13
Goats: 2
Horses, Mounts, and Beasts of Burden: 138
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 3
Candlemakers: 4
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 7
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 2
Painters, Structures and Fixtures: 1
Paper Workers: 2
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 8
Tanners: 1
Upholsterers: 2
Watchmakers: 1
Weavers: 4
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 2
Butchers: 3
Chandlers: 3
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 5
Coachmen: 1
Cooks: 5
Doctors: 3
Gamekeepers: 2
Grooms: 1
Hairdressers: 5
Healers: 4
Housekeepers: 3
Housemaids: 8
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 6
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 5
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 2
Pure Finder: 1
Skinners: 4
Tosher: 2
Warehousemen: 4
Watercarriers: 3
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 3
Civic Iudex: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 13
Monks, Monastic: 4
Monks, Civic: 3
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 2
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 4
Potters: 2
Preserve Makers: 4
Quilters: 1
Seamsters: 9
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 4
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 5
Writers: 5
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 4
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
434 of Gel Neghcunzlozogbe Ckez's population work within a Foundational Occupation.
25 work in Agriculture
94 work as Craftsmen
33 work as Merchants
72 work as Service Workers
43 work as General Laborers
16 work as Skilled Laborers
64 work as Civil Servants
42 work in Cottage Industries
23 work as Artists
22 work in Produce Industries
878 of Gel Neghcunzlozogbe Ckez's population do not work in a formal occupation, but do contribute to the local economy. 69 (5%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the early 2nd century, Gel Neghcunzlozogbe Ckez was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Gel Neghcunzlozogbe Ckez lost 179 people, 153 livestock, and 76 buildings. The conflict ended after roughly 75, when members of Gel Neghcunzlozogbe Ckez's militia enacted an operation to construct defenses in a particular fortification. The operation was complicated by a natural disaster interrupted the operation, shattering unit cohesion. The conflict ended with the defense of the fortification against a siege, which ended in defeat for Gel Neghcunzlozogbe Ckez's forces. The war is remembered in legend by Gel Neghcunzlozogbe Ckez's bards, historians, and legend keepers.